First Factory Level: “War of Gears”

Hi!

I wanted to share the progress we’re making on our Factory world. This is a snippet of the in-progress level we just showed at PAX East. (If you haven’t seen the video of our talk, check it out here!)

The art is mostly placeholder material, used to inspire Ian later on, and the music is a rough form of a new track by inter:sect, who’s providing music for the entire game.

Finally, this level is from later in the game, so it’s designed to be a little tougher. As you’ll see, I’m still learning to master it myself!

What do you think? Leave a comment and let us know!

— Chris

Come See Us at PAX East!

pax_east_logoIan and I will be talking at PAX East – come see us! Here’s the panel description…

http://east.paxsite.com/schedule/panel/loose-nozzles-making-games-with-my-kids
Veteran designer Chris Foster (Fire Hose, Harmonix) found inspiration for his new game in an unlikely place. Chris’s 5-year-old son Ian drew a rocket being shot to pieces, and explained in detail the gameplay he had imagined for it. Liking Ian’s idea (and excited to have some unpaid art talent), Chris teamed up with Ian to make their upcoming game, Loose Nozzles. Learn what it takes to make games as a family, and how the experience has changed Chris’s approach to development forever.

Panelists

Chris Foster [Designer/Programmer, Foster and Family Games],
Ian Foster [Artist/Audio/Designer, Foster and Family Games]

Hope to see you there!